import SwiftUI @main struct MusicBridgeApp: App { @StateObject private var store = PlayerStore() @Environment(\.scenePhase) private var phase var body: some Scene { WindowGroup { ContentView(store: store) .onOpenURL { store.importInvitation($0.absoluteString) } .task { store.setActive(phase == .active) } .onChange(of: phase) { _, value in store.setActive(value == .active) } } } }