Control PC playback through interactive Live Activity intents
This commit is contained in:
@@ -257,7 +257,6 @@ final class PlayerStore: ObservableObject {
|
||||
}
|
||||
|
||||
private func stop() {
|
||||
liveActivity?.unavailable()
|
||||
generation = UUID()
|
||||
runner?.cancel()
|
||||
runner = nil
|
||||
|
||||
Reference in New Issue
Block a user